The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Featured Article
Developer: Telltale Games
Publisher: The Adventure Company (US), JoWooD Productions (EU)
Released: 2006-2007, Windows, Wii, Xbox 360
Sam & Max Save the World is one of Telltale's first episodic titles, with the stories written by the creators of the Sam & Max: Freelance Police cartoon (which had ended in 1998 but gained a cult following). Continuing in the footsteps of the duo's first (and only prior) game, Sam & Max Hit the Road, Save the World is a point-and-click adventure with lots of silliness and snark.
The game has lots of unused dialogue and graphics in the files, some of which indicate that there were some rewrites and last-minute changes to the story.
All Featured BlurbsDid You Know...
- ...that Gokuraku! Chuka Taisen and Taito Chase H.Q. have hidden Morse code messages?
- ...that Bionic Commando: Elite Forces was considered for a two-player mode? And that it contains a large collection of graphics from a game that wouldn't be out for a few more months?
- ...that Norimaro in Marvel Super Heroes vs. Street Fighter has an unused nosebleed attack? (Yes, you read that right.)
- ...that Blaster Master has an unused 8th special item that not even Blaster Master Underground knew about?
- ...that the A-Type song in the Game Boy version of Tetris was completely different in the earliest released copies?
- ...that Game & Watch Gallery originally had a Very Hard version of Classic Mode?
- ...that at least 70 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Pokémon Red and Green is how it all began, with what started out as one man's passion project later becoming the incredibly loved and renowned franchise that Pokémon is today. As such, the development phase of these games has a certain mythical quality to it, with some of the fabled conceptual material still shrouded in mystery.
Various mock-ups were used to explain certain gameplay mechanics.
Here, a "Beast Tamer" (likely a precursor to the Tamer class, known in Japanese as "Wild Animal Tamer") with six "capsules" sends out "No. 23 Godzillante". Interestingly, the menu when facing the Tamer has the option はなす (talk) instead of the POKEMON menu option. The fight itself is then shown, depicting two creatures with strong likenesses to Godzilla and King Kong, even being known as Godzillante and Gorillaimo. These are but mere placeholder designs created solely to showcase the early battle mechanic, which is evidenced by their kaiju basis. Interestingly enough, Gorillaimo's hat could be a reference to Ninten, the main character of Ape Inc.'s Mother. The battle screen itself is rather rudimentary, with the Pokémon being seen from the side rather than being front and back, the PPs (here known as Tps, likely standing for "Technical Points", similar to TMs) being shown, and the total damage of the used move being stated (with here Gorillaimo receiving 300 damage after Gozillante "breathes fire" on it).
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